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Pokemon Silver Version

251 Pokémon, 251 moves, 368 locations, 495 trainers.

Pokemon Silver Version

Map Guide

Pinpoint trainers, items, hidden pickups, exits, puzzle spots, and special encounters on the real map.

Scroll the map to explore the full area.

Map guide for the current location

Location guide

National Park Guide

National Park is Johto's calm central green space, doubling as both a regular route detour and the Bug-Catching Contest venue.

Getting in

Reach the park through Route 35 or Route 36 when you want a softer change of pace between badge pushes. It is one of the easiest places to treat like a real destination instead of a pass-through map.

Main reason to visit

The park matters because it carries the Bug-Catching Contest, gives central Johto a different tone, and breaks up the Goldenrod-to-Ecruteak line beautifully. It is useful even when no event is running.

Why return

Return for the contest, for central-Johto catches, or simply because the park is one of the better midgame loops to revisit between larger jobs.

Travel Routes

Location Rules

Things To Know Before You Explore

Use these as quick checks before you talk to people, claim gifts, or try a blocked path.

Come back after finishing quick claw

This place changes after that part of the story.

Move the story forward, then come back here.

A rematch can unlock later

A later version of this battle can open up after more story progress.

Check back later after more story events, and share your number if asked.

Phone number choice matters

Later calls or follow-up events only happen if you shared your number.

Say yes when asked if you want rematches or other follow-ups.

Finish the Radio Tower story

This changes after the Radio Tower trouble is over.

Finish that storyline, then check here again.

Visit Olivine first

Olivine only becomes a Fly stop after you have been there once.

Reach Olivine first so Fly can treat it as a destination.

A rematch can unlock later

A later version of this battle can open up after more story progress.

Check back later after more story events, and share your number if asked.

Phone number choice matters

Later calls or follow-up events only happen if you shared your number.

Say yes when asked if you want rematches or other follow-ups.

Finish the Radio Tower story

This changes after the Radio Tower trouble is over.

Finish that storyline, then check here again.

Visit Mahogany first

Mahogany only becomes a Fly stop after you have been there once.

Reach Mahogany first so Fly can treat it as a destination.

Bug-Catching Contest Rules

Use these basics before you enter the contest.

Contest days

The Bug-Catching Contest runs on Tuesday, Thursday, Saturday.

Visit either National Park gate on those days if you want to enter.

Time and Park Balls

You get 20 minutes and 20 Park Balls for one contest run.

Catch the best bug you can before time or Park Balls run out.

Contest grass

Regular grass has a lower encounter rate than the taller contest grass.

Use the taller grass when you want more chances quickly.

Judging score

Judging rewards a stronger caught Pokémon, good DVs, more remaining HP, and a held item.

Try to catch a strong bug without weakening it too much.

Prizes

Your placing decides which prize you receive.

Aim for first place if you want the rarest reward.

Battle Variants

SCHOOLBOY JACK rematches

SCHOOLBOY JACK can ask for your phone number, then call you back for stronger rematches later.

View SCHOOLBOY JACK
Battle When it unlocks
First rematch team After you exchange numbers and get the first rematch call.
Second rematch team After visiting Olivine.
Third rematch team After clearing the Radio Tower.

PokéFAN BEVERLY rematches

PokéFAN BEVERLY can ask for your phone number, then call you back for stronger rematches later.

View PokéFAN BEVERLY
Battle When it unlocks
First rematch team After you exchange numbers and get the first rematch call.
Second rematch team After visiting Mahogany.
Third rematch team After clearing the Radio Tower.

Repel Planning

If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.

Grass

3 useful lead levels.

Lead Level
Fully Blocked
Still Possible
Lv 11
KAKUNA

1 species blocked

2 species
Lv 13
WEEDLE, KAKUNA

2 species blocked

1 species
Lv 15
WEEDLE, KAKUNA, PIDGEY

3 species blocked

0 species

Grass

3 useful lead levels.

Lead Level
Fully Blocked
Still Possible
Lv 11
WEEDLE, KAKUNA

2 species blocked

2 species
Lv 14
WEEDLE, KAKUNA, SUNKERN

3 species blocked

1 species
Lv 15
WEEDLE, KAKUNA, SUNKERN, PIDGEY

4 species blocked

0 species

Grass

1 useful lead levels.

Lead Level
Fully Blocked
Still Possible
Lv 15
HOOTHOOT

1 species blocked

0 species

Wild Encounters

Grass

3 species.

Morning
Encounter rate 10
Pokémon
Levels
Chance
Lv 10-12 50%
Lv 10 30%
Lv 10-14 20%

Grass

4 species.

Day
Encounter rate 10
Pokémon
Levels
Chance
Lv 10 30%
Lv 10 30%
Lv 11-13 25%
Lv 12-14 15%

Grass

1 species.

Night
Encounter rate 10
Pokémon
Levels
Chance
Lv 10-14 100%

Items And Rewards

Item
Source
Cost
PARLYZ HEAL
Pickup

Pick up the item ball on this map.

TM28 (Dig)
Pickup

Pick up the item ball on this map.

FULL HEAL
Hidden Item

Search this exact hidden spot.

QUICK CLAW
Gift

Scripted gift from this location.

Special Pokémon

No special Pokémon are listed for this location.

Trainer Roster

Trainer

SCHOOLBOY JACK sprite

2 Pokémon

Party

Trainer

LASS KRISE sprite

2 Pokémon

Party

Trainer

PokéFAN WILLIAM sprite

1 Pokémon

Party

Trainer

PokéFAN BEVERLY sprite

1 Pokémon

Party