Ecruteak City
2 wild Pokémon across 1 encounter method.
Ecruteak City Guide
Ecruteak City is the old-story crossroads of Johto, tying together the Burned Tower, Tin Tower, the Dance Theater, and the western routes toward Olivine and Mahogany.
Get your bearings
Use Ecruteak as the place where Johto stops being only badge-to-badge travel and starts leaning on history, legends, and branching travel lines. The city points you west, east, and north while also hiding some of the region's most important story beats indoors.
Main jobs here
The essential stops are Burned Tower 1F, Dance Theater, the Gym, and the entrances that eventually open Tin Tower 1F. Routes 37, 38, and 42 all feel easier once you treat Ecruteak as the hub.
Good revisits
Come back when legendary-story events advance, when Surf opens more of the map, or when you want one clean base for the western Johto routes.
Travel Routes
|
Route
|
Destination
|
Landing
|
|---|---|---|
| Connection | Route 37 | — |
| Connection | Route 38 | — |
| Connection | Route 42 | — |
| Exit | Burned Tower 1F | — |
| Exit | Dance Theater | — |
| Exit | Ecruteak Gym | — |
| Exit | Ecruteak Itemfinder House | — |
| Exit | Ecruteak Lugia Speech House | — |
| Exit | Ecruteak Mart | — |
| Exit | Ecruteak Pokecenter 1F | — |
| Exit | Ecruteak Tin Tower Entrance | — |
| Exit | Route 38 Ecruteak Gate | — |
| Exit | Route 38 Ecruteak Gate | — |
| Exit | Route 42 Ecruteak Gate | — |
| Exit | Route 42 Ecruteak Gate | — |
| Exit | Tin Tower 1F | — |
| Exit | Wise Trios Room | — |
| Exit | Wise Trios Room | — |
Location Rules
Things To Know Before You Explore
Use these as quick checks before you talk to people, claim gifts, or try a blocked path.
Come back after finishing released the beasts
This place changes after that part of the story.
Move the story forward, then come back here.
Come back after finishing jasmine returned to gym
This place changes after that part of the story.
Move the story forward, then come back here.
Map Movement Tips
These clues come from the map tiles, so they are handy when you are planning which moves or paths matter here.
Surf opens water paths here
Water tiles can become paths once you can Surf.
Bring a Surf user after earning Fog Badge if you want every shoreline path.
One-way ledges shape the route
These ledges let you jump down but not climb back up from the same spot.
Look before you hop if you are collecting items or avoiding trainers.
Repel Planning
If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.
Water
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 21 |
POLIWAG, POLIWHIRL
2 species blocked |
0 species |
Fishing
Odds shown per cast.
OLD ROD
Fishing group: Pond.
GOOD ROD
Fishing group: Pond.
SUPER ROD
Fishing group: Pond.
Items And Rewards
|
Item
|
Source
|
Cost
|
|---|---|---|
| HYPER POTION |
Hidden Item
Search this exact hidden spot. |
— |
| HM03 (Surf) | — | |
| ANTIDOTE | $100 | |
| AWAKENING | $250 | |
| BURN HEAL | $250 | |
| GREAT BALL | $600 | |
| ICE HEAL | $250 | |
| PARLYZ HEAL | $200 | |
| Poké Ball | $200 | |
| Potion | $300 | |
| REVIVE | $1,500 | |
| SUPER POTION | $700 | |
| TM30 (Shadow Ball) | — | |
| ITEMFINDER | — | |
| RAINBOW WING | — | |
| HP UP | — | |
| ETHER | — | |
| ULTRA BALL | — | |
| TM20 (Endure) | — | |
| FULL HEAL | — | |
| ESCAPE ROPE | — | |
| PP UP | — | |
| ULTRA BALL | — | |
| MAX POTION | — | |
| RARE CANDY | — | |
| CARBOS | — | |
| FULL RESTORE | — | |
| MAX POTION | — | |
| MAX REVIVE | — | |
| FULL RESTORE | — | |
| MAX ELIXER | — | |
| NUGGET | — | |
| HP UP | — |
Special Pokémon
Level