Tin Tower 4F
2 wild Pokémon across 1 encounter method.
Travel Routes
|
Route
|
Destination
|
Landing
|
|---|---|---|
| Exit | Tin Tower 3F | — |
| Exit | Tin Tower 5F | — |
| Exit | Tin Tower 5F | — |
| Exit | Tin Tower 5F | — |
Location Rules
Map Movement Tips
These clues come from the map tiles, so they are handy when you are planning which moves or paths matter here.
One-way ledges shape the route
These ledges let you jump down but not climb back up from the same spot.
Look before you hop if you are collecting items or avoiding trainers.
Repel Planning
If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.
Grass
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 25 |
RATTATA
1 species blocked |
0 species |
Grass
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 25 |
RATTATA
1 species blocked |
0 species |
Grass
2 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 23 |
GASTLY
1 species blocked |
1 species |
| Lv 25 |
GASTLY, RATTATA
2 species blocked |
0 species |
Wild Encounters
Items And Rewards
|
Item
|
Source
|
Cost
|
|---|---|---|
| ESCAPE ROPE |
Pickup
Pick up the item ball on this map. |
— |
| PP UP |
Pickup
Pick up the item ball on this map. |
— |
| ULTRA BALL |
Pickup
Pick up the item ball on this map. |
— |
| MAX POTION |
Hidden Item
Search this exact hidden spot. |
— |
| RARE CANDY | — | |
| CARBOS | — | |
| FULL RESTORE | — | |
| FULL HEAL | — | |
| MAX POTION | — | |
| MAX REVIVE | — | |
| RAINBOW WING | — | |
| FULL RESTORE | — | |
| MAX ELIXER | — | |
| NUGGET | — | |
| HP UP | — |
Special Pokémon
Level