Seafloor Cavern Entrance
5 wild Pokémon across 4 encounter methods.
Connected Maps
Nearby rooms and floors on this visit.
Travel Routes
|
Route
|
Destination
|
|---|---|
| Exit | Underwater 4 |
Remember For Later
Special Travel
Some interactions here can move you to another area.
| Destination | How it works |
|---|---|
|
Underwater Seafloor Cavern
|
Use Dive to move between these areas. |
|
Underwater Seafloor Cavern
|
Escape Rope or Dig can return you here. |
Wild Encounters
Water
3 species.
Old Rod
2 species.
Good Rod
3 species.
Super Rod
1 species.
|
Pokémon
|
Levels
|
Chance
|
|---|---|---|
| Lv 20-45 | 100% |
Repel Planning
If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.
Water
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 36 |
Tentacool, Zubat, Golbat
3 species blocked |
0 species |
Old Rod
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 11 |
Magikarp, Tentacool
2 species blocked |
0 species |
Good Rod
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 31 |
Magikarp, Tentacool, Wailmer
3 species blocked |
0 species |
Super Rod
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 46 |
Wailmer
1 species blocked |
0 species |
Items And Rewards
|
Item
|
How to get it
|
Cost
|
|---|---|---|
| — |