Pokemon Mansion 1F
6 wild Pokémon across 1 encounter method. 2 trainer battles.
Connected Maps
Nearby rooms and floors on this visit.
Travel Routes
|
Route
|
Destination
|
|---|---|
| Exit | Cinnabar Island |
Remember For Later
Weather
Weather can affect visibility and atmosphere here.
| Condition | When to expect it |
|---|---|
|
Dim shade
|
This area normally uses this condition. |
Map Registration
Visiting this area registers it on the Town Map.
| Map | How to register |
|---|---|
|
Town Map
|
Visit this area to register it. |
Wild Encounters
Repel Planning
If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.
Grass
4 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 29 |
Rattata, Grimer
2 species blocked |
4 species |
| Lv 31 |
Koffing, Rattata, Grimer
3 species blocked |
3 species |
| Lv 33 |
Koffing, Growlithe, Rattata, Grimer, Weezing
5 species blocked |
1 species |
| Lv 37 |
Koffing, Raticate, Growlithe, Rattata, Grimer, Weezing
6 species blocked |
0 species |
Items And Rewards
|
Item
|
How to get it
|
Cost
|
|---|---|---|
|
Pickup
Pick up the item ball on this map. |
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|
Pickup
Pick up the item ball on this map. |
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|
Pickup
Pick up the item ball on this map. |
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|
Hidden Item
Search this exact hidden spot. |
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Trainer Roster
Trainer
3 Pokémon
Trainer
2 Pokémon