Pokemon Mansion B1F
7 wild Pokémon across 1 encounter method. 2 trainer battles.
Travel Routes
|
Route
|
Destination
|
Landing
|
|---|---|---|
| Exit | Pokemon Mansion 1F | Tile 21, 23 |
Repel Planning
If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.
Grass
6 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 34 |
GRIMER
1 species blocked |
6 species |
| Lv 35 |
GRIMER, PONYTA
2 species blocked |
5 species |
| Lv 36 |
GRIMER, VULPIX, PONYTA, KOFFING
4 species blocked |
3 species |
| Lv 39 |
GRIMER, VULPIX, PONYTA, KOFFING, MAGMAR
5 species blocked |
2 species |
| Lv 41 |
GRIMER, VULPIX, PONYTA, MUK, KOFFING, MAGMAR
6 species blocked |
1 species |
| Lv 43 |
GRIMER, VULPIX, PONYTA, MUK, KOFFING, MAGMAR, WEEZING
7 species blocked |
0 species |
Wild Encounters
Items And Rewards
|
Item
|
Source
|
Cost
|
|---|---|---|
| FULL RESTORE |
Pickup
|
— |
| RARE CANDY |
Pickup
|
— |
| SECRET KEY |
Pickup
|
— |
| TM14 (Blizzard) |
Pickup
|
— |
| TM22 (Solarbeam) |
Pickup
|
— |
| RARE CANDY |
Hidden Pickup
|
— |