Pokemon Mansion 2F
6 wild Pokémon across 1 encounter method. 1 trainer battle.
Travel Routes
|
Route
|
Destination
|
Landing
|
|---|---|---|
| Exit | Pokemon Mansion 1F | Tile 5, 10 |
| Exit | Pokemon Mansion 3F | Tile 25, 14 |
| Exit | Pokemon Mansion 3F | Tile 6, 1 |
| Exit | Pokemon Mansion 3F | Tile 7, 10 |
Location Rules
Secret switch
Pressing the secret switch swaps which doorways are open on 2F and 3F.
Repel Planning
If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.
Grass
5 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 31 |
GRIMER
1 species blocked |
5 species |
| Lv 33 |
PONYTA, GROWLITHE, GRIMER
3 species blocked |
3 species |
| Lv 35 |
KOFFING, PONYTA, GROWLITHE, GRIMER
4 species blocked |
2 species |
| Lv 38 |
KOFFING, PONYTA, GROWLITHE, GRIMER, MUK
5 species blocked |
1 species |
| Lv 40 |
KOFFING, PONYTA, GROWLITHE, GRIMER, WEEZING, MUK
6 species blocked |
0 species |
Wild Encounters
Items And Rewards
|
Item
|
Source
|
Cost
|
|---|---|---|
| CALCIUM |
Pickup
|
— |
Special Pokémon
Trainer Roster
Trainer
2 Pokémon
Party
-
Lv 34
-
Lv 34